Animating Without a Target

This assumes that you have or will have an animated camera to drive the rig.

  1. Create a rig.
  2. Open the outliner, select and delete the MiloGoalTarget locator node.

  3. Select the animated camera and the MiloGoal locator node in the outliner using Ctrl click.

  4. Select Tools -> Constrain Goal To Transform Node from the IktrixImpulse menu.

The rig should now be driven by the animated camera.