Animating Without a Target
This assumes that you have or will have an animated camera to drive the rig.
- Create a rig.
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Open the outliner, select and delete the MiloGoalTarget locator node.
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Select the animated camera and the MiloGoal locator node in the outliner using Ctrl click.
- Select Tools -> Constrain Goal To Transform Node from the IktrixImpulse menu.
The rig should now be driven by the animated camera.
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